How to Download and Setup Xcode 8 for iOS Development
Design great apps on either Mac, iPad, or iPhone using Xcode. MacOS or iOS developers need look no further than the Xcode developer tool to design great apps. Xcode featuresSwift UI, which offers up its own syntax. Easy to read and write, Swift UI will help keep your apps smaller and download faster by using less code.
From the same page, download a release of Xcode that supports iOS 13.4 (for example Xcode 11.4.1). Unzip it, rename it to 'Xcode-11.4.1.app' and move it to the Applications folder, but don't run it. Add a symbolic link for iOS 13.4 from the DeviceSupport folder in Xcode 11.4.1 to Xcode 11.3.1, as described in Peter Steinberger's Gist. Mac OS X 10.11 El Capitan Setup. GitHub Gist: instantly share code, notes, and snippets. Mac OS X 10.11 El Capitan Setup. GitHub Gist: instantly share code, notes, and snippets. Xcode Preferences Downloads Command Line Tools. Xcode-select -install. Run Xcode and accept the license! Homebrew can not install properly. Is it possible to download a compatible version of Xcode on a mac running this version OS? How i am supposed to download zip files for 8.2.1 on my mac version 10.11.6. Posted by SwarnikaGupta16 Copy to clipboard. Share this post Copied to Clipboard. Dec 25, 2017 Question: Q: How to obtain a GCC on Mac OS X 10.11.6 I have to start coding in C next term (for school) and all of the tutorials on how to install a GCC compiler on Mac involve getting the Xcode app. Unfortunately, whenever I go to download it, it tells me 'Xcode can’t be installed on “Macintosh HD” because OS X version 10.12.6 or later.
Step 0: Check your mac OS Version
We will be using Xcode 8 to program iOS apps and run them in Xcode’s built in iOS simulator.
Xcode is an Integrated Development Environment (IDE) developed by Apple and the vast majority of iOS developers rely on it for making iPhone or iPad applications. Xcode 8 has a minimum system requirement of OS X 10.11.5 or above (El Capitan) or ideally you should be running macOS Sierra (10.12).
If you are still running an earlier OS such as Mavericks, Yosemite etc, you will need to update your OS. Have a look on Apple’s website for instructions on how to do so.
To check your current OS version, go to the apple icon at the top left of your Mac 🍎 → About This Mac
You should see a screen similar to this:
Check the OS is either El Capitan 10.11.5or above or macOS Sierra 10.12. If your version is lower than this, head over to the mac App Store and you can upgrade your operating system to macOS Sierra for free.
Step 1: Open the App Store
Once you’re sure you are running the correct version of the mac operating system, you can get started with downloading Xcode 8 through the Mac App Store. Open the App Store app on your Mac. By default the App Store is in the Dock. You can also find it in your Launchpad.
Step 2: Search for XCode
In the search field in the top-right corner, type Xcode and press the Return key.
Step 3: Install Xcode
Xcode is a free application developed by Apple, so just click the “Get” button
and start the installation process. Xcode is several gigabytes in size so downloading it could take a while. Xcode is downloaded into your /Applications directory.
Step 4: Launch Xcode
Launch Xcode. Do you see the Welcome to Xcode window and the version is 8.0 or above? If yes, great. We’re all done!
Step 5: Register as an iOS Developer (optional)
Once you’re ready to submit apps to the App Store, you will need to enrol for the iOS Developer Program.
You can obtain a developer license from Apple and it costs $99 per year. Unless you are ready to release your app to the App Store and start clawing back that fee, it is not recommended to start paying Apple right away. But when you are ready to start the registration process, go to the iOS Developer Program Center and enrolment should only take a few minutes.
Troubleshooting
These are some of the ways installation can go wrong. If you’re having problems, check if one of these fixes help to solve your problem.
- You don’t have enough space on your Mac hard-drive. Xcode is a large piece of software, make sure you have at least 10GB free on your hard-drive before attempting installation.
- You have an earlier version of OSX installed. Xcode 8 can only be installed on a Mac running El Capitan (OS X 10.11.5 or macOS Sierra). Go back to Step 0 and check to make sure you have upgraded to macOS Sierra as your operating system before you attempt to install Xcode. You can update your OS through the Mac App Store for free or check out Apple’s website for more details. www.apple.com/uk/osx/whats-new/
- Please do not install a beta version of Xcode as it will impact installation of your apps on to a physical device. Follow our instructions above and you should have no problems.
Supported platforms
- 10.6 (Snow Leopard)
- 10.7 (Lion)
- 10.8 (Mountain Lion)
- 10.9 (Mavericks)
- 10.10 (Yosemite)
- 10.11 (El Capitan)
Prerequisites
To develop applications using the GStreamer SDK for OS X you will needOS X Snow Leopard (10.6) or later andXCode 3.2.6 orlater.
Xcode 11.7 Download
The recommended system is macOS Sierra withXCode 8
Download and install the SDK
There are 3 sets of files in the SDK:
- The runtime files are needed to run GStreamer applications. Youprobably want to distribute these files with your application (orthe installer below).
- The development files are additional files you need to createGStreamer applications.
- Mac OS X packages that you can usewith PackageMakerto deploy GStreamer with your application
Get both the runtime and the development installers from here.
On Mac OS X 10.6 (Snow Leopard) you have to install Python 2.7 manually. It is included in later versions of OS X already. You can get it from here.
Xcode For Mac Tutorial
The downloads areInstaller Packages(.pkg).
Double click the package file and follow the instructions presented bythe install wizard. In case the system complains about the package notbeing signed, you can control-click it and open to start theinstallation. When you do this, it will warn you, but there is an optionto install anyway. Otherwise you can go to System Preferences → Securityand Privacy → General and select the option to allow installation ofpackages from 'anywhere'.
These are some paths of the GStreamer framework that you might finduseful:
- /Library/Frameworks/GStreamer.framework/: Framework's root path
- /Library/Frameworks/GStreamer.framework/Versions: path with all theversions of the framework
- /Library/Frameworks/GStreamer.framework/Versions/Current: link tothe current version of the framework
- /Library/Frameworks/GStreamer.framework/Headers: path with thedevelopment headers
- /Library/Frameworks/GStreamer.framework/Commands: link to thecommands provided by the framework, such as gst-inspect-1.0 orgst-launch-1.0
For more information on OS X Frameworks anatomy, you can consult thefollowing link
Configure your development environment
Building the tutorials
The tutorials code, along with project files and a solution file forthem all, are in thegst-docs in theexamples/tutorials
subdirectory.
To start building the tutorials, create a new folder in your Documentsdirectory and copy thefolder /Library/Frameworks/GStreamer.framework/Current/share/gst-sdk/tutorials
.
Download Xcode 8 For Mac
You can fire up XCode and load the project file.
Press the Run button to build and run the first tutorial. You canswitch the tutorial to build selecting one of the available schemes.
Creating new projects
The GStreamer binaries provides aframeworkthat you can drag and drop to XCode to start using it, or using thelinker option -framework GStreamer*.*
There is a small exception to the regular use of frameworks, and youwill need to manually include the headers searchpath /Library/Frameworks/GStreamer.framework/Headers
- XCode: Add the headers path to Search Paths → Header SearchPaths
- GCC: Using the compileroption -I/Library/Frameworks/GStreamer.framework/Headers